License and distribution repair (0.36.0-playtest.3) The game loads its font from your own extracted Pikmin data. The old embedded font and redundant extractor companion have been removed. Third-party notices and dependency source instructions are included. Supply your own game data. Install in a fresh folder. Both online players must use this exact bundle. The native executable and extraction launcher were rebuilt with a different compiler; see BUILD-PROVENANCE.json. The AP world and seed options are unchanged. Current engineering acceptance is recorded separately in TWO-PC-VALIDATION.json; earlier gameplay acceptance is not a claim about this rebuilt executable. Previous release instructions and limitations follow: Final Trial gate fix (0.36.0-playtest.2) Disabled level generators remain disabled. This prevents seven unintended dirt gates around Emperor Bulblax from spawning. Both players must use this same bundle; install in a fresh folder and run Play.cmd. Existing saved campaigns may retain gates spawned by an older executable. This patch does not reset or rewrite your stage progress or save files. AP world 0.36.0 and existing seed options are unchanged. Host/join: install the included AP world 0.36.0, generate your room and open its AP ZIP in Play.cmd. Host online connects to the AP server and provides the join file and offer to the partner. The partner selects Join online and returns the answer; the host submits it. Both PCs need their own legal P1 assets. Keep launcher windows open. Automatic Cloudflare relay remains included. Save/resume: finish a day and wait until both peers reach the area map. Next time reopen the same room and seed, select Continue the last saved day on the host, and exchange fresh offer/answer codes. The host transfers the checkpoint. All 0.36 options and optional P2 enemy support are retained unchanged. See docs/AP_COOP.md and examples/ExperimentalP2EnemiesOnline.yaml. This patch's connection qualification uses a P1-only Trial seed; prior mixed-enemy evidence belongs to playtest.1. No new mixed-campaign or human gameplay acceptance is claimed. See accompanying TWO-PC-VALIDATION.json for exact current evidence.