Fusion P2 diagnostic r4 - audio and level-transition fixes Fixes erroneous host DSP overload handling that cut off healthy sustained voices, including level music and the C-stick horn. Keeps the audio worker serviced during scene teardown so area loading can finish instead of waiting indefinitely. PC panic messages now report the original error directly. Includes the intervening native audio-lifetime, sequence-register, cave-save, pellet-initialization and vertex-decoding fixes since r3. The user confirmed successful level loading and corrected audio on this exact native build on October 10, 2026. Two-PC connected startup was independently verified. Focused sustained-renderer and transition regressions pass. This is not full campaign or cave save/resume acceptance. Experimental diagnostics remain on. Both players must use r4; extract into a fresh folder and retain your campaigns. Third-party notices and dependency sources from r3 remain included. Each player supplies their own legal game data. No assets, saves, crash dumps or credentials are included.